Dan Ashlock

Professor, Mathematics
Email: 
dashlock@uoguelph.ca
Phone number: 
519-824-4120 x53453
Office: 
MacNaughton 521

My lab uses computational intelligence, particularly evolutionary computation, to solve a broad variety of problems from the classification of DNA sequences to modeling epidemiological networks to automatically designing level maps for video games.  

I have supervised graduate study in mathematics, statistics, computer science, and bioinformatics.  My publications include papers in mathematics, artificial intelligence, art, and biology.

Interests

  • Evolutionary computation
  • Exploratory bioinformatics data analysis
  • Bioinformatics tool development
  • Game theory
  • Health policy analysis
  • Stochastic processes in biology
  • Automatic content generation for games

Recent Student Projects/Theses

  • A Novel Representation for Graph Evolution
    Meghan Timmins, Master of Science (2016).
  • Monte Carlo Tree Search: Analysis and Applications
    Cameron McGuinness, Doctor of Philosophy (2016).
  • A Multi-objective Optimization Nested Evolutionary Algorithm for Locating Apoptotic Cellular Automata
    Carolyn Pugh, Master of Science (2014).
  • Evolving Contact Networks to Analyze Epidemic Behaviour and Studying the Effects of Vaccination
    Lisa Shiller, Master of Science (2013).